Monday, April 6, 2009
"Consideration," apparently...
I know for sure that Jimmy and I will utilize video to demonstrate the competitive aspect of the game -- like actual video of the game being played at a high level. The speed and precision of the game alone should entice viewers and appeal to the action-oriente side. Outside of that, hmm... I suppose we could follow in the footsteps of the other examples we've seen and show colorful, vivid still photographs that go along with the audio overlapping. It's a good question because these decisions shape the entire project; it's worth planning out.
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